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It has been requested that this article be rewritten. Reason: The article needs to be clearer about which specific elements were added to each version update.

Just like the previous two Mario Kart Arcade GP games, it is possible to do multiplayer play by linking up to four cabinets. Grand Prix, National Battle, and multi-player modes are featured in the game. First the player chooses a character.

Then the player can choose between seven karts, five of them being unlockable. Before starting a race, the player can take their photography and decorate it with twelve included features, such as a samurai helmet and a pirate suit.

On some cases, the camera cannot be used, in which the player\’s photography is their selected character\’s portrait. The arcade operator can set whether the camera should be used or not. The player can choose to play in 50cc, cc and cc, with the latter two being unlockable. The player then must choose which one of three themed tracks Toad, Mario, Don-chan they want to play.

Like Mario Kart Arcade GP and Mario Kart Arcade GP 2 , there are only six racers in each race rather than eight or twelve, with the exception of playing Versus with players or Team Battle with 4 players; where there are four racers. Unlike the other two Arcade GP games, the goal of Grand Prix is to finish each race in 3rd or better. Every circuit has a time limit of seconds, and when the player is at first place their photography has a crown. When the player completes a lap, lights between the game screen change color.

The main feature of the game is that players can now play in cooperative with 2 players or in teams with 4 players , similar to Mario Kart: Double Dash!! Cooperative or team play allows the player to gain a special power-up which transforms the player\’s kart into a Fusion Kart that will drive and the second player is called to control the turret and shoot unlimited amounts of Green Shells at any direction for a limited period of time. Additionally, gameplay elements from Mario Kart 7 such as the use of gliders and underwater courses are present.

Instead of Mario Cards like the last two installments, the player can use a Banapassport Card to save their progress. The game makes extensive use of downloadable content, where over the course of five years the game will gradually have more content added through major yearly updates, so in the end there will be a total of 30 courses, 20 characters, vehicles and about items, increased from 10, 12, 22 and 90 respectively as long as the machine is set up to an internet connection by the operator.

On July 1, , update 1. It includes two new characters Metal Mario and Rosalina and new features, including a mode that allows a 2 on 2 team battle, mirror modes of all tracks, and improved drifting mechanics with three levels of boost. The update also changed the time limit on races in the international versions from seconds to seconds which is the same for the Japanese version and added an Advice section after a single-player race except for when a race is timed out.

On December 17, , update 1. On June 6, , update 1. On October , King Boo was released for all players. The latest update for Japanese version cabinets was released on December 18, , which added Lakitu as a playable character as well as the Donkey Kong Cup and its two courses. Grand Prix is the main mode of this game, and is a single-player mode. The player always starts in 6th place in each Grand Prix race, and the objective of Grand Prix is to finish each course in 3rd place or better within seconds to go to the next course.

Certain rounds have preset items while other rounds let the player choose their items. The player completes a cup by finishing each round of a cup in 3rd or better. At first, the player can only pick 50cc, but as the player clears rounds, the cc and cc can be unlocked for play in Grand Prix mode.

Also in cc, the number of laps to run for certain tracks such as Splash Circuit may increase. When played on certain cabinets, only cc or cc Mirror is available, only one round can be played, and the Kart and Items the player gets is decided randomly.

Whenever a player completes a cup, they will be given the Congratulations screen. National Battle is an exclusive mode for Japanese cabinets. In this mode, players race to earn experience points to complete sections of the region, rank up and gain additional frames for their avatar.

Here, the player selects a track to race from the limited tracks available. For each race except one-on-one battles, there are four karts competing and regardless of what cabinet number they use and who they face off against, they must always start each race in 4th place. The goal of this mode is to complete sections of the region to earn points.

A section of the region is complete once the player accumulates points. The point system is as follows:. By completing all 50 sections of the region, the player is given the Congratulations screen. They will then receive special content for their performance and all sections will reset. When this mode is played during certain times, the player may be challenged on a one-on-one battle against a tougher opponent.

The player cannot select the track though, and must compete in the track selected by the opposing player. The player\’s objective is to win the race, if done so, the player receives a present, in which the player picks one box out of the three to earn a reward. Versus , also known as Two Player Versus with two players, is a multiplayer mode in this game.

By linking up to four cabinets, up to four people can take on Versus. This mode returns from the previous two Arcade GP games, and is the only mode available with three players.

In this mode the players and CPU if necessary compete to see who can come in 1st place in a specified race track. In this mode, the players vote for a track. If two or more tracks tie for the most amount of votes the easiest track will be selected.

After voting for a track, the player votes if they want to race in Normal or Mirror. If the vote is tied then the players always race in the Normal version of the track.

In this mode, each player will select their three items and take their own photography, which will be displayed to the other players in the race. If a player cannot take a picture because the camera on their cabinet is disabled, the character they select will be revealed to the other players.

If less than four players gather for a race then CPU drivers are added depending on how many people join:. CPUs, if any, will always start on the front spots. Then the players are arranged on the grid based on their player number, with the lower player numbers starting at a better grid spot.

Once the 1st place player finishes, the other players have 15 seconds to finish, if they don\’t they get the Time\’s Up screen. Either way, when they finish or time out, each player is given a screen which shows each player\’s finishing position in the race.

Only the cc class is available in Versus, though courses can be raced in Normal or Mirror. This also applies to the other multiplayer modes. As long as there are at least two cabinets are linked together, this mode can be played. Here, two players team up to race against two CPU teams of two players each. In this case there are three teams and six karts in total of which four of them are CPU and each team is vying for first place. Like other multiplayer modes, the players vote for a track, select their three items and take a photography.

In the starting grid, the second team takes the 1st and 3rd spots, the third team takes the 2nd and 4th spots, and the human team that is team 1, starts 5th and 6th, with the 5th place starter being the lower player number.

Also, a feature exclusive to this mode in the game is the Friendship Shield , which also cannot be used by the CPU. This shield is deployed when the team\’s player karts are close to each other. After a race, each team scores points depending on each player\’s finishing position and the winner is the team who has the most points. The player can earn experience points to upgrade their Fusion Kart to a maximum level of six.

For a list of levels and items that the Fusion Kart can fire for each level, see here. This mode cannot be played in arcades that link less than four cabinets. Added in an update, this mode sees four players split into two groups of two and compete to see which team is the best.

Like other multiplayer modes, the players vote for a track and take a photography. Unlike the Two Player Co-op race mode, Fusion Karts in this mode have health bars , in which if its health depletes, the tank will be destroyed and the players will take damage. It usually takes four hits to destroy the Fusion Kart. Just like Two Player Co-op after a race, each team scores points depending on each player\’s finishing position and the winner is the team who has the most points.

If the players in one team finish 1st and 4th and the players in the other team finish 2nd and 3rd, the battle is considered a tie. This mode was removed in the April 21, update. This mode is still available in cabinets that are updated to the July 1, version no earlier or later than that.

When players play in Two Player Co-op or Team Battle, a point system is used to determine which team wins. The point distribution is as follows:. Mario Coin makes a return from the previous game. By collecting Mario Coins, the player can unlock new content. Also, at the completion of a race, the player earns additional Mario Coins depending on their position and the mode played. The player unlocks new content, such as Karts after earning 50 Mario Coins.

Mario Coins can also be achieved through rewards earned from winning one-on-one battles in the National Battle mode. In the April 21, update for the Japanese cabinets for Banapassport users only, using a Continue gives the player 50 Mario Coins, called a Continue Bonus. The Rocket Start is a technique across all Mario Kart games.

The player can perform this technique by stepping on the gas pedal and holding it when \”1\” is displayed onscreen during the start of the race.

This technique seems similar to the one used in the four recent console versions since Mario Kart DS , except that the player must perform the technique at \”1\”, not \”2\”.

The player can jump by pressing the Brake while holding the gas pedal. To drift , the player does the same thing as jumping, but by turning the wheel to the desired direction. In the latest update, the player can also use the Mario button to jump. While drifting can help shield the player against rival attacks, drifting is also the method to Drift Boosting.

A new feature in the Arcade GP series, the player can charge up to a maximum of three levels and receive a Drift Boost, once the player straightens the steering wheel.

 
 

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