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Audio card settings You need to specify which audio card and driver you intend to use. Selecting an ASIO driver 1. Open the Preferences—Audio device tab. This is because with ASIO, the same driver is always used both for output and input. Internally there are 8 fixed WaveLab channels that can be freely mapped to ASIO outputs and inputs on your audio interface.

Close the dialog. Therefore, the Playback Resolution settings will be greyed out. Click on the Audio device tab. Select the audio card you want to use for recording and playback from the pop-ups. Additional audio settings There are other settings in the Preferences that affect audio playback and recording. We recommend that you try the default settings before you change anything, since these work well in most cases. These determine how much RAM memory is used for buffering when playing back.

If you get playback problems such as dropouts or glitches, you should try to increase these val- ues. Click the question mark icon in the dialog for details. These determine how much RAM is used for buffering when recording. If you get dropouts in the recorded audio, you should try increasing these values. Governs the buffer size used when WaveLab is reading data from the hard disk. If you ex- perience problems in a read intensive scenario such as playing back an Audio Montage with a lot of simultaneous clips , you should try changing this value.

If you change this setting, playback will stop when you leave the dialog. The option is available since it may remedy problems on certain systems with slow disk drives. The latency in an audio system depends on the audio hardware, its driv- ers and their settings. However, please note:. Here the important issues are optimum and stable playback and editing precision. Therefore, you should not try to reach the lowest possible latency figures when working with WaveLab.

And again, should you get dropouts, crackles or glitches during playback, raise the Buffer Number setting on the Preferences—Audio device tab. WaveLab allows you to specify up to three different folders for storing temporary files.

If you have access to more than one drive, saving your temp files on separate drives not partitions can considerably speed up performance. This will not only improve performance, but also reduce disk fragmentation. The folder s should be on your fastest hard disk and you should make sure you have plenty of room available on that hard disk or partition.

Three possible folders can be specified for temp files. Selecting one of the Temporary Folder items will show the current loca- tion where the temp files will be created in the Folder field to the right. Either type in the path to the directory or you can browse the drives to locate and select the folder via a standard Windows file dialog. Click OK to select a folder and exit the file dialog. The peak file contains information about the waveform, and determines how it is drawn in the wave window.

By default, peak files and view memory files are stored in the same folder as the related audio file. Setting this to another folder on a different drive will also improve performance to a certain degree. Regardless of whether this folder is on a different drive or not you also get the advantage of not having the audio file folder cluttered with non-audio files if a separate folder is used.

This folder can be specified from the Folders dialog, either directly or via the Preferences—Wave edit tab. Select Preferences from the Options menu and select the Wave edit tab. From here you can navigate to a new folder location to store the peak and view memory temp files. For CD recorders, the firmware you have must support Disk-at-Once mode! In addi- tion, running a unit with older firmware might for example prevent you from writing sub-index markers into the tracks.

Proceed as follows: 1. Check that your recorder unit appears in the list to the left. For some samplers you will need both. Do not connect anything to the SCSI card until you have finished installation of the card and its drivers and have read the instructions below!

Connecting the sampler MIDI connections 1. SCSI is a high speed electrical interface, primarily designed to connect hard disks and other peripherals to personal computers. SCSI is not a regular computer network so there are severe restrictions on how many devices you can have connected, cable lengths, etc.

Improper SCSI handling may cause permanent damage to your equip- ment. The shorter they are, the better. In the worst case, one of your SCSI devices may be physically damaged. If some device is not turned on, you may lose data.

Booting up 1. Make sure you have the latest operating system for your sampler. If in doubt, contact your dealer. Turn on the sampler and any connected external SCSI devices. Let the sampler finish booting. Turn on your computer. Go back and check everything again. Click on the Settings tab. The sampler should be listed here.

Verifying MIDI communication with the sampler This is done when you start using it for audio transfers, and involves a number of steps creating presets, making SysEx ID settings, etc. Where do I go next? Among other things, this folder con- tains a small application called Tracer. This is a diagnostic tool that tracks and logs various procedures that WaveLab executes when it is launched, e. Should you run into problems with WaveLab and need to contact techni- cal support, you can use the Tracer application and pass on the informa- tion it displays to the technical support staff.

This could be of great assistance since it might be possible to see exactly which operation caused a problem. This chapter is intended to get you acquainted with the program. We will here briefly describe its fundamental functions and main features, so as to point you in the right direction on your road to mastering all of the possi- bilities that WaveLab offers. The windows and what you can do with them Working with WaveLab, you will encounter a number of different windows that let you do different things.

Editing audio files, compiling files for burn- ing CDs or DVDs, applying effects and much, much more. This is an over- view of the main windows in the program. This is a Wave window, a graphical representation of an audio file.

It con- sists of two parts — the lower is the Main view, and this is where you can perform various audio editing operations such as copying, cutting, pasting, moving, deleting, etc. The upper part is the Overview and serves to let you easily navigate through long files. This is an Audio Montage window. An Audio Montage lets you compile and edit multiple clips references to audio files on disk on one or several tracks.

As you can see, the window consists of two panes. The lower one is called the Track View, and this is where you assemble the clips.

The ap- pearance of the upper pane depends on which of the 12 tabs at the very top of the window is selected. These tabs give you access to various functions. After you have imported audio files as clips into an Audio Montage, you can arrange, edit and play back the clips.

You can also apply effects, fades and crossfades, surround panning and much more, and last but not least, you can directly create CDs or DVD-As. If you just want to create an audio CD, with each CD track corresponding to a single, whole audio file on disk, you may not need all the editing fea- tures in the Audio Montage. Instead, you can use the Basic Audio CD window. This is an environment that quickly and easily lets you compile audio files in a track list and burn them onto a music CD.

You can freely change the order of the tracks, the length of the pauses between them and more. The window is divided into two panes; the upper is called the source win- dow, and the lower is the destination window. You drag files from the source window to the destination window, in which you can rename, re- move and move files before burning a CD or DVD.

This window is the Label Editor. You can create labels for both the front and back of a jewel case, as well as for the discs. WaveLab lets you back up all kinds of files and folders onto CD or stan- dard media. This window lets you decide which files and folders should be backed up, and also allows you to make various settings for the backup procedure.

An Audio Database is a convenient way of storing and organizing audio files in libraries and categories, making it easy to locate and access spe- cific files. What is stored is not the audio files themselves, but instructions on where the files are located. Thus, the files can be located on any storage media connected to your computer.

This could be all of the audio files used in a single song for instance. This is a very important part of WaveLab, called the Master Section. When you open an audio file, it appears in a Wave window, in which you can edit it in vari- ous ways. Create an Audio Montage. You can also use the Render function in the Master Section to apply effects to a file.

You do this with a function called batch processing. Use the Record button on the Transport bar. The new file will appear in a Wave window, and can also be added as a new clip in a Montage. A DVD-Audio compatible disc can contain one or several up to 9 groups. A group corre- sponds to a Montage in WaveLab.

This is done in the Label Editor. WaveLab can communicate directly with a number of different sampler models.

This is done from the Sampling menu. The above are just a few pointers to some of the fundamental functions in WaveLab. While using them, you will discover a multitude of other fea- tures and functions that let you make full use of the possibilities of this amazing program. Have fun exploring WaveLab! Getting accustomed with these procedures will allow you to work more effectively with the program. Getting help WaveLab comes with a detailed help system, making it easy to look up procedures and descriptions from within the program.

This PDF file contains all chapters of the printed manual plus additional sections describing plug-ins, sampler de- tails, key commands, and troubleshooting procedures. If a window is active, you will get help on that window. If a dialog box is open, this dialog is described. This will display information about the available items in that dialog.

This will give you help about the items on that particular menu. The only limitation is the available hard disk space. You can also use the shortcuts [Ctrl]-[Z] or [F3] to undo.

About Undo and disk space Many undo operations require no memory or disk space. However, oper- ations that modify actual wave data like time stretch, EQ, etc. These files are automatically deleted each time you close or save the related document. Limiting the Undo function If you run out of hard disk space or if you are applying processing to ex- tremely long sections of waves, you might want to put a limit on the Undo function applicable to Wave windows only : 1. Change the Limit number to the desired value.

A window appears informing you of how much RAM and hard disk space you will gain by this operation. Please note that this function works on one document at a time. It is only the undo buffer for the file in the active window that will be cleared. Also note that it only applies to Wave windows. Closing Wave windows You can close a document window by clicking its close button, by select- ing Close from the File menu or by pressing [Ctrl]-[W].

If document win- dow s contain unsaved changes, you will be asked whether you want to save those changes before closing. Any changes you have made will not be saved. Minimizing Wave windows WaveLab windows are minimized like any other, but there are also op- tions for minimizing all Wave windows or all windows regardless of type, as with closing, see above , from the Window menu.

Selecting all files in the list and clicking Save Selected, ensures that all changes made to any and all files, are saved. This allows you to quickly move back and forth between two windows. This submenu also lets you hide the document switch bar, if you like.

This dialog, opened from the View menu or by pressing [F5] , is useful when you are working with many open documents.

It shows all currently open WaveLab files and documents in a list. The dialog is non-modal and will automatically be updated if any window is closed or opened. Filter pop-up This pop-up in the top right corner allows you to only show files of a certain type by selecting an item from the menu. Hidden files are shown with grey text. Edit button This will bring up the selected file as the top window. You can also double click on a file in the list or use the [Return] key to do this.

If Auto-close is checked, the dialog will close. If you click Play the button changes to Stop. Save If a file has unsaved changes, this button can be used to save it, in its current location no dialog appears.

Rename This opens the Rename dialog where you can rename a selected file, and optionally change its path. Panes are sepa- rated by dividers. For example, a Wave window can have two panes, the Overview and the Main view. A Database window has three panes.

Position the mouse over the divider between the two panes. The pointer turns into a two-way arrow. Drag the divider to adjust the pane size. Hiding and revealing a pane In some windows, a pane can be hidden altogether. To hide a pane, drag the border between the two panes all the way up or double click it. To reveal the pane again, drag the miniature divider symbol down or double click it. For dialogs, you can also double click on the title bar.

The fold-in icon. WaveLab adds another symbol to some document windows, the Docu- ment icon. When you have made changes to a document window, an asterisk will be displayed after the document name in the title bar until you save the doc- ument. Among other things this allows you to work on different sections of a wave file for ex- ample the start and end , without scrolling back and forth. Any change you make in one Wave window is immediately apparent in the other.

Creating a second window using menus 1. Make sure the desired window is the active one. Select Duplicate View from the View menu. Click and drag a rectangle in an empty area of the WaveLab window. This must be of a certain minimum size or bigger. This will store all view settings for an individual Wave window; i. The outline shows you the shape of the control bar at the docked position.

Please note that you can stack control bars and put them side by side, to create any type of layout you desire. In this example, the Standard Commands, Toolbox and Transport control bars have all been docked to the upper part of the application window. To drag a control bar on side of the application window, without docking it, hold down [Ctrl] when dragging. Changing the appearance of a control bar To change the shape of a control bar to either horizontal, square or verti- cal, drag the right or bottom edge as when resizing any other window.

Finding out what a button on a control bar does 1. Select Preferences from the Options menu and click on the Environment tab. Close the Preferences dialog. Move the pointer over an item on the control bar and wait a moment. A text showing the name of the button appears. The Standard Commands bar supplies shortcuts for the most commonly used menu items, as well as some unique functions. The tools are used to perform various operations on the data in the win- dow, like selecting, playing, etc. This is normally displayed at the bottom of the screen, but it can be hid- den on the Preferences—Environment tab.

The status bar shows information related to the active window. Exactly what information appears depends on the window type — for Wave windows it shows various information about the file. In the Wave windows for example, there is one speed menu for the level ruler, one for each of the time rulers and one for each of the waveform displays.

Time Positions are shown as hours, minutes, seconds and milliseconds. At large magnification factors, hundredths of milliseconds are shown. Samples Positions are shown as number of samples. How many samples there are to a second depends on the sample rate of the wave. For Positions are shown in the following format: hours:minutes:seconds:frames. The number of frames per second is set on the Preferences—Sync tab. Meter Positions are shown as bars, beats and ticks, as specified on the Prefer- ences—Sync tab.

File size Positions are shown in file size units, MegaBytes, where the decimals repre- sent kiloBytes. Decimal This is the actual value of the amplitude as stored in computer memory al- ways displayed as 16 bits. The following tech- niques apply:. The spin controls. Click with the right mouse button on the spin control in some windows you can also double-click with the left mouse button.

If a pop-up menu appears, select one of the options on it. If one or more sliders appear, drag the handle s or click the arrows to set the value. In this case, four faders appear, one for the integer and three for the dec- imals. The value gets updated when you move the sliders. When you have finished, click outside the slider window. In effect processor panels In the Master Section you will find either generic or custom effect panels for each effect processor.

Using a wheel mouse If you are using a mouse with a scroll wheel or similar, you can take ad- vantage of the wheel for various operations in WaveLab:. If you hold down [Ctrl] and [Shift] and point at a waveform, the wheel zooms the view vertically. Changing values If you point at an edit field in a dialog, the wheel can be used to adjust the value. You have to point in the Master Section for this to work.

If you think of the dialogs as forms, presets allow those forms to be filled out automatically. WaveLab comes with a selection of presets for most dialogs that use them, but the real power of presets becomes evi- dent when you start creating your own!

Clicking the button opens the Presets dialog which has the same items as described below. Depending on how presets are displayed in a certain dialog tab or menu they are handled slightly differently, but both cases are described below.

Loading presets 1. Open the dialog you wish to use and click on its Presets tab or pull down its Presets menu. Select the preset you want to use. Where applicable, click the Load button. Open the dialog you wish to use and set up the dialog as desired. Click on the Presets tab or pull down the Preset menu.

Click on the name line and type in a name for the preset or click the Save As… menu item and type in a name in the dialog that appears. Where applicable, click the Add button. Modifying a preset 1. Load the preset you want to modify, as described above. Make the desired settings in the dialog. Click the Update button or click the Save item. Deleting a preset 1.

In the Presets tab, click on the preset you want to delete. Click the Delete button. Or… 1. From the Presets menu, select the option Explore presets. In the Explorer window that appears, select the preset file you want to de- lete and press [Delete].

Store temporarily and Restore Some dialogs also allow you to quickly save and load up to 5 presets with the Store temporarily and Restore menu items. This is useful if you want to quickly test and compare different settings. To quickly load the saved settings again, select the corresponding num- ber from the Restore submenu.

How presets are saved The presets are automatically saved when you quit the program. The next time you load the program, the presets are ready and waiting, just as you left them. No matter which file you are working on, you still have access to all your presets. This means that the window behind the dialog can be operated even though the dialog box is still up on the screen.

For example, when you have a Processing dialog up on screen, you can still work with the Wave window and the main menus. For example, this allows you to perform the following operations without closing the dialog. Keyboard commands Windows normally does not allow you to select from menus and use key- board accelerators when a dialog box is the active window.

However, we have provided a few special key shortcuts for the most crucial commands:. Transport controls The Transport functions such as Play, Stop, Record and so on can all be managed from the computer keyboard.

The keyboard commands for these functions are located on the numeric keypad, to the right on the computer keyboard. Some abbreviations might need an explanation:. KP The numeric keypad. These are displayed with the different keys separated by comma signs.

Additional shortcuts In addition to the above, there are key commands that are not listed on the menus or in this manual. Check the Key Commands chapter in the online documentation for a full list.

This is where you view, play back and edit individual audio files. This chap- ter describes how to open and save audio files, how to perform wave edit- ing and how to handle the Wave window itself. Creating new empty documents If you want to start with an empty file, for assembling material from other files for example, proceed as follows:.

Using menus 1. Select New from the File menu, and Wave from the submenu that ap- pears. Or, right-click the New icon on the Standard Commands control bar.

Fill out the dialog that appears. By dragging This is only possible if the currently active window is a Wave window or if no document windows are open. Drag to make up a box in an empty free area of the WaveLab application window. This must be of a certain minimum size. If no window is open, the dialog box settings for units are used instead.

About display options There are a number of options that govern how a window will look when it is first created. These are all found on the Preferences—Wave edit tab. Using the Open dialog 1.

Use the standard controls to locate and select the desired file. The file format pop-up allows you to only view files in a certain format and the buttons in the upper left half provide various views of the files on the disk. Click Open. The Wave appears in a new window. The Recent Folders pop-up menu At the top of the dialog, you will find a pop-up menu which lists the most recently accessed folders.

Select one to open it. The playback functions Once you have selected a file in the list you can audition it by clicking Play. Click again to Stop. You can also have files play back automatically as soon as they are se- lected. To do this, activate the Auto button. Opening multiple files As in many other Windows programs, you can select and open as many files as you wish. The [Shift] key is used for making continuous selections and [Ctrl] is used for selecting any combination of files.

When you click Open the selected files will be opened, each in an individ- ual window. The Open in Audio Montage window option If you check this option at the bottom of the dialog, the file s you open will be placed in an automatically created new Audio Montage. Open the Preferences from the Options menu, and click the File tab. Select Open Wave from the File menu. Select the first file, hold down [Ctrl] and select the other.

The two files are opened as one stereo file, with the file with the first name alphabetically becoming the left channel. You can now work on the two files as if they were one. You can later save them as a stereo file or as two mono files. Inserting a file into the current document You may have a file that you want to insert into an existing file. The two must have the same attributes e. Locate the document into which you want to add material, and make it ac- tive.

If you want to add the file at some arbitrary position in the document rather than at the beginning or end , click to move the wave cursor to that position.

Pull down the Edit menu and select Insert Audio File and then one of the options from the submenu that appears. Select a file and click Open. The file is added. This works even if the application is running but minimized. This should be done using the Document button or from a Database window. Opening files from the desktop To open a file in WaveLab by double-clicking on it, you must have created an association between the file format and the WaveLab application.

Using the Recent Files lists On the bottom of the File menu you will find one or several hierarchical menu items that allow you to open recently used document files. Each sec- tion holds up to forty files this number can be set in the Preferences—En- vironment tab.

Selecting an item on one of the submenus opens the corresponding file. If you select it, a dialog opens. This is a handy file manager dialog which lists all recently used files of the corresponding type. Up to files can be shown this is set in the Preferences—Environment tab in the dialog. You can also navigate in the list using the keyboard a-z keys or the arrow keys as usual.

Clicking OK opens all selected files and closes the dialog. You can also double-click a file in the list to open it and close the dialog. The list is sorted alphabetically. See the respective chapters for details. About the window sections Main view The lower waveform area is where the main action is going on. It is here that you select, apply tools, drag and drop, etc. These can be hidden and displayed see the ruler and wave display speed menus.

Overview The overview is mainly used for navigating through long files. Since you can have different zoom factors in the two areas, the Overview can dis- play the entire wave while the Main view only shows you a short portion. This is the standard waveform display, as shown in the main picture. This displays the average loudness of an audio file, which can be useful in many circum- stances. You select which view is shown in each section from the pop-up to the left of the respective horizontal Zoom control.

In such cases you might want the two views to display the same part of the audio file simultaneously, so that the cursor position is synchronized in both views. This is done on the Preferences—Environ- ment tab.

If you click this value the window zooms in on the selected range. Sizing, moving and minimizing WaveLab uses standard Windows techniques for resizing, moving, maxi- mizing and minimizing windows. See your Windows documentation for details. Maximizing width Selecting the Maximize Width item on the View menu makes the window as big as the screen or any other factor permits.

The divider The divider between the Main view and the Overview can be dragged to change the view sizes. This allows for single sample-accurate editing of waveforms. Zoom out all the way to see the entire wave. Zoom in until you can see each individual sample point, for very detailed editing. You can note this by checking the ruler on the left side. Exactly which section you see can be adjusted with the vertical scroll bars.

Again, check the ruler to see which part of the waveform is currently shown in the display. Detailed view of waveform peaks. Using the zoom controls Both the Main view and the Overview have horizontal and vertical zoom controls. These behave just like scroll bars:. Vertical and horizontal zoom controls. Either way, the zoom factor on the status bar is updated continuously.

Using the Magnifying Glass tool The Magnifying Glass tool is used to specify any section of the waveform and have it occupy the entire window. This is just a momentary selection.

As soon as you release [Ctrl] you get the previous tool back. Using the tool in the Main view 1. Press the mouse button with the pointer somewhere in the waveform. Drag left or right to make up a box, and then release the button. The area encompassed in the box now fills up the entire window. However, even though you use the tool in the Overview, it is the Main view that gets zoomed.

You can for example use this as follows: keep the Overview zoomed out all the way and use the Magnifying Glass tool to display any section in the Main view.

Mouse zooming Using the mouse, you can continuously change the zoom factor by drag- ging: 1. Position the mouse pointer over the ruler in the Main view. Press the mouse button and drag up or down. The zoom factor changes continuously. This technique works very well in combination with the fact that you can move the song position by dragging horizontally in the ruler. By dragging in both directions, you can quickly find a certain position in the file and display it at the desired magnification factor.

Using mouse zooming to its full effect requires some practice — but it is worth the effort! The higher the value, the less sensitive the function. You might want to raise this value when you first try out the function. It provides the following options:.

Restore last zoom Brings back the last zoom factor set using this menu or the Magnifying Glass tool. Microscope Zooms in as far as possible, so that one sample occupies several pixels. You can also click the selection range in brackets on the Status bar. Custom… This brings up a dialog that allows you to enter any zoom factor. Optimize vertical This changes the vertical zoom factor so that the peaks are clearly visi- zoom ble.

This adjustment is done according to the section of the wave cur- rently visible in the window, not the whole file. Using the keyboard A quick way to zoom the active Wave window is to use the arrow keys on the computer keyboard: Press [arrow up] or [arrow down] to zoom in or out respectively horizontally.

Hold down [Shift] and use the arrow keys to zoom in or out vertically. There are also additional key commands for zooming — check the Key Commands chapter in the online documentation for a full list. Zoom out on the overview so that you see the entire wave. Now, when you resize the window, the overview zoom factor is automatically adjusted so that the entire wave is always shown.

If you then zoom in on the overview, the automatic zooming is deactivated until you zoom out all the way again. Which part of the file do I see? Furthermore, the range indicator moves while you drag the scroll bar han- dle. This means that by observing the overview you can easily find posi- tions in the Main view when scrolling, even though the Main view might be zoomed in very closely.

When you drag the scroll bar, the range indicator continuously shows you which part of the wave is shown in the Main view. Scroll bars This is the most evident option. These work exactly as in any other Win- dows program. Please note that the waveform scrolls while you drag the scroll bar handle.

Furthermore, WaveLab uses proportional scroll bars, that is, the size of the handle shows you how much of the entire document you see. Centering the view vertically If you have zoomed in vertically, you might want to center the waveform view. To do so, double click in the level ruler. Clicking in the Overview If you click once in the Overview, the Main view is scrolled so that the po- sition where you clicked is shown on the left side of the window. The difference between the methods is that the main menu always affects the Main view, whereas the speed menus affect either view depending on where you clicked.

The following options are available on the menu:. If you right-click instead, a dialog appears to let you specify a certain time position to scroll the view to. Using a wheel mouse If you move the wheel down the scroll bar will move forward and vice versa. You can also hold down the wheel and drag the view in either horizontal direction. If you move back and forth between various positions in a file, or if you zoom in and out for detailed or overview editing, using snapshots will save you a lot of time.

Snapshots are created and managed on the Wave Snapshots control bar, opened from the View menu. Then click the camera icon on the Wave Snapshots control bar, followed by one of the numbers. The snapshot is now stored under that button. The fact that the snapshot is used is indicated by a red circle around the number. To recall a stored snapshot, simply click on its number on the Wave Snapshots control bar.

The picture sequence below shows you how to do this: 1. Right-click the ruler to bring up this pop-up menu. The ruler start position is moved. Open the Preferences—Wave edit tab. Set the Time Signature and Tempo to match the file. This might for example be the same value as that used by your MIDI sequencer. Setting the wave cursor position Many operations, such as playback and selection depend on the current cursor position — for example, playback often starts at the cursor.

The cur- rent cursor position is indicated by a vertical flashing line, both in the Main view and in the Overview. If you have a selection, click on the ruler, since clicking in the waveform deselects all. For example, this can be to the zero crossing closest to a whole second on the time ruler. There are numerous ways to make a selection:. By dragging or [Shift]-clicking The standard way to select a range in a Wave window is to click and drag.

If you drag all the way to the left or right side of the window, it scrolls automatically, allowing you to select larger sections than what can be shown in the window. The speed of the scrolling depends on how far from the window edge you are.

You can also press [Shift] and click in the Wave window to make a selec- tion between the position of the wave cursor and the click position. Selecting in stereo files If you are working on stereo material you can select either channel or both so that you can apply an operation to one channel only or to the entire stereo material.

Which channel will be selected when you drag or [Shift]- click depends on where you position the mouse pointer, as indicated by the pointer shape:. Or, you can press [Tab] to move the selection between channels if there is no selection, [Tab] moves the cur- sor between channels. Selection shortcuts There are a number of ways to quickly make certain selections for many options there is more than one method :.

These options are useful if you are working with measures. To get the selec- tion tool in the overview, hold down [Ctrl] and move the pointer into the overview.

In this case you can extend or shrink the selection. In fact you can very well use this as a method: make a coarse selection with a lower zoom fac- tor, then zoom in and adjust the start and end in more detail. By dragging 1. Move the mouse pointer to the beginning or end of the selection. It turns into a double arrow. If you click inside the first half of the selection, this will change the start point, if you click in- side the latter half, this will change the end point.

If you also hold down [Ctrl] it is moved twenty pixels instead. Which end of the selection you change depends on which end of the se- lection the cursor is closest to. Exactly how much one pixel represents depends on the zoom factor. Using the Select menu The Select submenu on the Edit menu has a number of options for ex- tending the selection to various points in the waveform.

For details, use the help item on the Edit menu. Moving the selection If the selection is the right length, but at the wrong position, you can move it: 1. Hold down [Ctrl] and [Shift]. See the example below. At this point, there will be a click in the sound, due to the discontinuity in the splice.

To avoid this you need to make the splice at a zero crossing. Furthermore we recommend that joins are made with the splice points of the two waves heading from opposite directions to the zero crossing.

That is, one should be on its way up below the zero level axis , and the other should be on its way down above the zero level axis. WaveLab can help! But just making the selection start and end at zero crossings is not enough. When you actually perform the editing operation cut and paste or drag- ging, for example you need to make sure the material is inserted at a zero crossing.

Select Preferences from the Options menu. Click on the Wave edit tab. Click the question mark icon in the respective dialog for details. Checking the effect of Snap to Zero crossing 1. Make a selection and observe how it is extended left and right. This allows you to easily make selections spanning a certain number of seconds for example. Hold down [Shift].

Move the mouse to the top or bottom of the selection box. The pointer changes into a vertical double arrow. Make a regular selection, move the pointer to its top or bottom and hold down [Shift]….

If you then extend the selection time-wise, the level selection still remains the same. All editing operations can be performed on either channel or both.

Copying audio The following operations allow you to make copies of sections of audio within the same file or from one file to another. When this is activated, both the selection start and end as well as the drop position will al- ways occur at zero crossings. Make a selection. Point at the selection, press the mouse button and hold it down.

Drag to a position outside the selection in the same file or to another Wave window. When you have the cursor over a valid area, the pointer will turn into a single or double waveform see below. The status bar will show the exact position at which the selection will be inserted. Release the mouse button. The selection is inserted at the indicated point.

The audio that previously began at that point is moved forward so that it is now played after the inserted section. Stereo Stereo The dragged audio is always inserted into both channels. Mono Stereo What happens depends on the vertical position in the destination window at which the drop is made. The selection can be inserted into only one of the channels, or the same material can be inserted into both channels.

The program will warn you if this is about to happen. While mixing sample rates can sometimes be used as an effect, it is most often not desired.

You might go back later and undo this conversion if necessary. By using Copy and Paste 1. If you want to insert the audio, click once at some position in the same file or in another file.

The wave cursor appears at that point. If you would rather replace a section of audio, select it. In this case, the position of the cursor is of no relevance. Select Paste from the Edit menu or press [Ctrl]-[V]. The material you copied is either inserted at the indicated point no selection or it replaces the current selection if you have a selection. Stereo Stereo If the wave cursor extends across both channels of the destination file, the material will be inserted into both channels.

Stereo Stereo If the wave cursor is only in one channel, the Paste will only happen in that channel. Material from the left channel will be pasted in the left channel and vice versa. Mono Stereo What happens depends on whether the wave cursor is in one channel or both. The Paste can either happen in one of the channels, or the same material can be in- serted into both channels. By dragging This is just like drag copying see above.

The only difference is that you hold down [Alt] and [Ctrl] while dragging to move audio. The material you dragged is removed from its original position and inserted where you drop it. By using Cut and Paste This is just like using Copy and Paste you can for example drag the se- lection to the Cut symbol on the Standard Commands control bar — see above. The only difference is that when you select Cut, the audio is re- moved from the window. The material after the cut section will be moved to fill out the gap.

Please note that to completely undo a move between two files you must first undo the paste in the destination window and then undo the cut in the source window. Click on the selection with one of the Nudge tools depending on the di- rection in which you want to move it. The audio is moved one pixel screen dot. Exactly how much this is depends on how far you are zoomed in.

If for example the status bar says x, the selection will be moved samples. For example, when you nudge a selection to the right, silence will appear before the nudged section while audio to the right will be replaced by the nudged section. This is different from moving by dragging. Repeating an audio selection To repeat a section of audio, proceed as follows: 1. Make a selection, select Cut or Copy and place a new insertion point, just as when performing a normal Cut or Copy see above. In the dialog that appears, enter the number of copies you desire up to , and click OK.

Overwrite This will overwrite data in the destination file, rather than moving data to make room for the inserted audio. If there is a selection, the pasted data will replace that selection, just as when making a reg- ular paste. Append This will add the pasted audio after the end of the file, just as if you had placed the wave cursor there and selected Paste.

Mix This will blend the two files into each other, starting at the selection if you have one or at the cursor position if there is no selection. A setting of 0 dB means the level will be unaffected. Smooth Delete This function is available from the Edit menu. Thus if the region to remove is milliseconds and the defined crossfade is 20 mil- liseconds, only milliseconds of audio will be removed. If the region is the end of the file, only a fade-out is performed.

Make a selection that encompasses the range you wish to replace with si- lence. This will open the Silence dialog — see below for descriptions of the options in the dialog. Insert silence If you intend to insert silence, proceed as follows: 1. Either make a selection that encompasses the range where you wish to insert the silence, or set the cursor where you want the inserted silence to begin. If this is unchecked, you can specify a silence length in the field below the checkbox.

You can specify the crossfade time. Ambience — This option allows you to select an audio file containing ambient Background noise noise, and use this as the source for the silence operation. See be- low. Gain This allows you to lower or raise the gain of the Background noise source file. Mode The sets whether to Replace the selection or to Insert the silence at the cursor position. About the Ambience — Background noise option In certain situations, completely muting the sound True silence will pro- duce an undesirable result.

But WaveLab regularly checks the time, and when the duration has been exceeded, recording is ordered to stop. This means the actual recorded length is slightly longer. In what can this be a problem? In specific cases, this can be an immense problem. The kind of problem where big clients get mega-upset and will pull entire revenue streams from you. Lets say one version is long, so I set AutoDuration to Wavelab ends up writing a No biggy, you think, its still basically 5.

The track listing is documented as in duration for that version. Well, sometime later possibly even years the Label is looking for that particular mix version for commercial purposes but the timing of the audio on file does not match their label copy. Not matching because their system rounds up the time to 1.

They try to cross reference against titles but it is misread or there are typos, or some other comedy of errors. In the end they mistakenly send the wrong version and manufacture , copies only to have a fan blog about the mistake online.

Costly and embarrassing! Guess where the finger will point. This is not a hypothetical scenario. I have seen this happen in the real world a number of times over the decades. I can think of other reasons, but I think the point is made. But when there is, it is a giant problem. Even if the problem is only a perceived problem subjective rather than objective we will feel the pain. I think the Auto Record function is meant to automate recording, not to deliver finished files.

I hardly use it, but when I do, the result of the automated recording is the start of my job, not the end.

 
 

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